AJ Glasser


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Kixeye/Inside Network panel: Unity vs. Unreal for the next generation of browser-based games

Digital

In case you missed last night’s jobs event hosted by Kixeye and Inside Network, here’s a quick recap of the panel “The Next Generation of Browser-Based Games: Unity, UDK and [...]

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PlayHaven picks up AdMob’s Charles Yim as COO

Digital

Mobile game developer resource PlayHaven announced a new hire today with Charles Yim joining the company as Chief Operating Officer. Yim was previously at AdMob, which was acquired by Google [...]

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W3i’s Erik Lundberg on Android games monetization, tablet dominance, closing the gap with iOS

Digital

Monetization and insights provider W3i is stepping up its game with Pocket Gems and other mobile game developers on Android going into 2013. This could be the year that Google’s [...]

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Inside Network Research finds nearly half of Facebook games players are daily users — and so are their friends

Digital

Inside Network Research’s newest report, Facebook Games: Increasing Consumer Engagement, finds that almost half of Facebook’s games-playing audience are daily active users. The study, on sale now, surveyed 1,418 adult [...]

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Applifier closes $4M second round for mobile games discovery

Digital

Applifier, the Robin Hood of Facebook games cross promotion, has closed a $4 million second round of funding led by Lifeline Ventures. The influx of funds will be put toward [...]

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Liveblogging Social Apps for Marketers and Brands: Maximizing Audience Engagement

Digital

We’re at We are in New York for the Inside Social Apps conference at the New Yorker Hotel. Inside Facebook Lead Writer Brittany Darwell is moderating a panel consisting of [...]

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Liveblogging from Inside Social Apps, New York: The Future of Mobile App Discovery & Marketing

Digital

We are in New York for the Inside Social Apps conference at the New Yorker Hotel. Inside Mobile Apps Staff Writer Kathleen De Vere  sat down with a panel on the [...]

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Liveblogging from Inside Social Apps, New York: Social and Mobile Game Product Design and Development

Digital

We’re liveblogging our Inside Social Apps New York conference. What follows is a paraphrased account of the panel “Social and Mobile Game Product Design and Development,” moderated by Inside Social [...]

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Facebook and Zynga loosen ties

Digital

Zynga.com is no longer an extension of the Facebook platform, according to an SEC document filed today. Originally, Zynga’s games platform featured an extremely deep integration with the Facebook platform [...]

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Agreeing to see other people — Zynga.com ending Facebook payments, ads in March

Digital

Zynga.com is no longer an extension of the Facebook platform, according to an SEC document filed today. Originally, Zynga’s games platform featured an extremely deep integration with the Facebook platform [...]

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Rumble ready to roll out Nightmare Guardians to tablets, preps multiplatform publishing

Digital

KingsRoad developer Rumble Entertainment activates on its multiplatform strategy with a second game, Nightmare Guardians, launching on tablets in early 2013. The company has an aggressive growth strategy aimed at [...]

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CityVille 2 follows on FrontierVille design philosophy

Digital

After a slight delay brought on by Hurricane Sandy on the East Coast, Zynga’s CityVille 2 goes live today. The game is a citybuilder not unlike the original CityVille or [...]

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Facebook reveals some viral channels for games have recovered

Digital

Facebook provided insight on just how much regrowth the games ecosystem has seen in the last year during a whiteboard session on social games today at its headquarters. First, Facebook’s Sean [...]

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Facebook games whiteboard session reveals how some viral channels have recovered

Digital

Facebook hosted a crowd of journalists today for a whiteboard session on social games. While much of the information is old news for most of our readers, a few standout [...]

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FarmVille 2 growth encouraging, but it’s not out of the woods yet

Digital

Zynga touted FarmVille 2’s growth as one of the single most encouraging visions of growth on Facebook for the past quarter, but it’s not clear that the sequel has the [...]