Former Zynga Austin vice president and general manager Andrew Busey is partnering up with mobile developer Chaotic Moon Studios to create Team Chaos, a new mobile gaming startup. The first game from the freshly minted studio is Elements: Broken Lands, a free-to-play collectible card game (CCG) for iOS.
“The rise of CCGs on mobile has been incredible,” Busey tells GameIndustry.biz. “One of our objectives in crafting Elements has been evolving the ease of use and raising the quality level of this genre on mobile. Our past experience building these types of games combined with the amazing advancement in mobile technology has allowed us to build a visually stunning game that is both accessible and deeply strategic.
“I had not planned to do another start-up, but conversations with Chaotic Moon and the pace of mobile gaming advancement got me super excited. This is about passion. We are truly making games that we want to play. And we believe our passion and enthusiasm will result in games that other gamers are going to love playing, too.”
Busey is no stranger to the CCG genre. He was the founder and CEO of social gaming developer Challenge Games, which had previously developed fantasy-themed CCG Duels for Facebook and another game of the same type, Warstorm for Facebook. Zynga acquired Austin-based Challenge Games back in January 2010 for an undisclosed sum of money. Busey and the studio’s 35 employees were the genesis of Zynga’s Austin studio. In October 2012, the Austin studio, which was the studio behind The Ville, saw staff cuts upward of more than 100 employees. Months later, Zynga closed its downtown Austin office, but the remaining employees were relocated to Zynga’s Dallas and North Austin offices.
Chaotic Moon Studios is known for developing apps for clients like Fox, Disney and Marvel. For example, the studio helped Marvel develop its most recent mobile release Marvel Unlimited, a comic subscription service.
Elements: Broken Lands, which features an in-game marketplace for players to buy and sell cards, launched yesterday for iOS, but there’s no mention for release on other platforms yet.