The South Korean-based online game publisher of free-to-play games announced its worldwide revenues climbed to 703.6 billion in 2009 (in Korean currency), increasing 56 percent from revenues in 2008. Additionally, the North American division posted a 31 percent increase in revenues in 2009, marking the first time non-Koreans accounted for majority of Nexon’s global revenue. Read more after the jump.
Nexon acknowledged Dungeon & Fighter’s popularity (200 million registered users) to be the driving force behind the increase in revenues. A North American version, dubbed Dungeon Fighter Online, is also in the works and set to debut June 9th. Other contributing titles include Maple Story and Kartrider that attracted 95 million and 200 million registered players worldwide, respectively.
“Nexon has perfected the free-to-play model worldwide and has applied it as a winning formula to very outstanding games,” said Daniel Kim, Nexon America’s CEO. “Here at home, we have been able to fend off the tough times and continue growing our revenues while adding more and more players to our games. Going forward, Vindictus, Dragon Nest and Dungeon Fighter Online represent the next generation of free to play games that should appeal directly to gamers in North American.”
This is a great start for Nexon as the company aims to extend its growth of over 28 percent in the first quarter by releasing new titles including Vindictus and Dragon Nest at the E3 Expo, alongside Dungeon Fighter Online. Free-to-play games will experience strong growth as payment platforms mature around the world and players become more comfortable paying for virtual items.